An AR Rock Climbing Game
Released on 01/29/2016
(electronic music)
[Man] Go!
(electronic music)
I wanted to find people who were interested in
coding at Brooklyn Boulders and I wanted to
do something interactive.
So I decided that I would create a video game
but I would involve climbing with it.
Have people jump on the walls, start the timer,
have them race up the walls as fast as they could.
And then we could see who had the fastest times.
[Man] Ready?
(electronic music)
I studied a little bit of coding in college
but I wasn't very serious about it back then.
It took me a few years working before
I really started getting into it.
And the reason why was not necessarily
because I was enamored with coding itself,
but I wanted to be able to build really cool things
that other people could use.
Indoor climbing presents a unique opportunity
for blending technology with the sport.
Because we have these big walls,
we have the ability to project things onto the walls.
And the folks at Brooklyn Boulders have
been pretty open about the project so far.
I remember when I first approached
the staff there and they were completely onboard.
They basically said, Hey whatever you need from us.
Just let us know.
A lot of people think that we do these sports,
we do these activities like climb,
to sort of get away from the digital world,
get away from our computer screens and stuff like that.
The way I kind of see it is that,
we do these things to get away from work.
Not necessarily digital world.
[Man] Go!
It's been really rewarding, working on
the game and seeing the kind of positive
reception that I've gotten.
People who are veteran climbers loved it.
And I didn't expect this,
but the kids loved it too.
[Man] Whoooo!
And the best part is, we're just getting started.
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