Gallery: Talk to Me Exhibit Explores Symbiosis Between Man, Machines
01tweenbots
*Designer Kacie Kinzer built this* [Tweenbot](http://www.tweenbots.com/) *from cardboard, paper, ink, batteries, motor and wheels. The mute, omnidirectional robot carries a flag marking its destination; Manhattan bystanders adjust the robot's position so it will stay on the proper path.*
02wifi-dowsing-rod
*Inventor [Mike Thompson](http://www.miket.co.uk/) constructed this whimsical* [Wifi Dowsing Rod](http://www.miket.co.uk/wifi_dowsing_rod.html) *by embedding a twig with electronics. Instead of detecting water, lights on the device indicate the best spot to set up a laptop.*
03touch-hear
*Singapore's Design Incubation Centre created this* [Touch Hear](http://moma.org/interactives/exhibitions/2011/talktome/objects/146404/) *prototype. The finger implant features an optical character recognition system. When the user scans the text-to-speech finger implant over a word, its meaning and pronunciation are transmitted into a small device attached near the ear.*
04phantom-recorder
*Israeli [Revital Cohen](http://www.revitalcohen.com/archive/me-against-the-machine/) designed the* [Phantom Recorder](http://www.revitalcohen.com/project/phantom-recorder/) *from glass, leather, electronics and steam. As Cohen imagines it, the [conceptual interface](http://moma.org/interactives/exhibitions/2011/talktome/objects/145451/) would record or cause sensations experienced in an amputee's phantom limb.*
05eyewriter
*To build the* Eyewriter, *Zach Lieberman, James Powderly, Evan Roth, Chris Sugrue and Theo Watso equipped a pair of standard glasses with open source eye-tracking technology that allowed graffiti artist Tony Quan, who has amyotrophic lateral sclerosis, to draw using only his eyes. From his hospital room, Quan, aka TEMPT1, wirelessly connected to a laser-tagging apparatus in downtown Los Angeles that projected images onto building facades.*
06n-building
*[TeradaDesign Architects](http://www.teradadesign.com/home.html) rigged Tokyo's [N Building](http://moma.org/interactives/exhibitions/2011/talktome/objects/146213/) with augmented-reality QR codes on its exterior panels that can be read by smartphones to receive real-time Twitter updates from the building's residents.*
07tentacles
*Michael Longford, a member of England's [Mobile Media Lab](http://www.michaellongford.com/index.php?rub=rese&ssrub=&fiche=), programmed the multiplayer game* [Tentacles 1.0](http://moma.org/interactives/exhibitions/2011/talktome/objects/145512/) *with Objective-C and processing software. The application enables users in a public space to navigate a primordial landscape projected onto a giant screen that displays players’ locations via iPhone or iPod touch.*
08hello-earth
*German-born Bernhard Hopfengärtner's* [Hello World!](http://moma.org/interactives/exhibitions/2011/talktome/objects/146218/) *piece uses Google Earth to capture this [Semacode](http://semacode.com/) symbol carved into a wheat field.*
09becoming-animal
*[Minimaforms](http://www.minimaforms.com/) member Stephen Spyropoulos designed* [Becoming Animal](http://moma.org/interactives/exhibitions/2011/talktome/objects/146248/)*, which features 250 animal masks, three back-projections and camera-recognition software. The virtual environment invites players equipped with special headgear to interact through voice and gesture with a re-creation of the mythic three-headed hellhound known as [Cerberus](http://en.wikipedia.org/wiki/Cerberus).*
10hungry-hungry-eat-head
*Open Frameworks software and goofy masks come together in* [Hungry Hungry Eat Head](http://www.hudson-powell.com/hungryhungryeathead/). *In Jody Hudson-Powell, Luke Powell, Joel Gethin Lewis and Jean-Gabriel Becker's [interactive experiment](http://moma.org/interactives/exhibitions/2011/talktome/objects/146224/), participants are given large cardboard QR codes. Those codes are transformed by video-tracking technology into 3-D animations of monsters, animals and aliens that are broadcast live on a large LED screen.*
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