*Maybe this will inspire the equally useful and interesting "Game Journal of Italian Studies."
http://www.gamejournal.it/index.html
"G|A|M|E is scheduled for a 2011 online release on these pages.
"The journal aims to become a platform for those looking to investigate the aesthetic, historical, and structural features of videogames as cultural objects. G|A|M|E will also be working to promote debate between researchers, scholars, authors and professionals from the gaming field.
"G|A|M|E is going to compile a varied selection of scholarly and critical work on videogames and their relationship with the arts and media, creating the space for a broad range of perspectives from all over the world.
"The Journal is going to be collectively edited by an editorial committee, a series of regular contributors, and a Scientific Advisory Board.
"The objectives of G|A|M|E include:
"The study of the technical, aesthetic, and historical evolution of games, both as meaningful texts and social objects.
"A consideration of games in the context of their relations with technology and the evolution of leisure, as a broad and encompassing vision of gaming culture.
"A strong foundation in theoretical approaches, including both Game Studies and the broader traditions of Media Studies and the Humanities.
"Each issue of G|A|M|E will be divided into two distinct parts: a scientific reader and a critical-historical section."