
Where's the action, Wii?
Originally uploaded by blackbeltjones. (((Hey, yeah, what he said.)))
Where is my mind when I'm playing Wii Sports?
Through the proscenium arch of the screen, or embodied in the actions of me and the Wiimote?
Or somewhere inbetween?
Is it the balance and ballet of the two the key to its success? Even non-interaction-design-nerds have remarked on the delightful synesthesia between the sound coming from the wiimote as it swooshes through the air past your ears... The mix of manual labour and the dance of the marionette it creates...